Rendező:
Duncan JonesOperatőr:
Simon DugganZeneszerző:
Ramin DjawadiSzereplők:
Travis Fimmel, Paula Patton, Ben Foster, Dominic Cooper, Toby Kebbell, Ben Schnetzer, Robert Kazinsky, Daniel Wu Yin-cho, Clancy Brown, Ruth Negga (több)Streaming (5)
Tartalmak(1)
Azeroth eddig békés birodalma a háború szélére sodródik, civilizációjuk egy félelmetes megszálló fajjal néz szembe: ork harcosok menekülnek haldokló országukból, hogy új hazát foglaljanak maguknak. Amikor megnyílik egy átjáró a két világ között, az egyik seregre a pusztítás vár, a másikra a pusztulás. A szemben álló felek közül két hős összeütközése fogja eldönteni a családjuk, népük, hazájuk sorsát. Így kezdődik a látványos eposz a hatalomról és áldozatról, amelyben a háborúnak sok arca van, és mindenki harcol valamiért. (UIP-Duna Film)
(több)Videók (39)
Recenziók (21)
A gyártás tekintetében minőségi - gyönyörű fantáziavilággal és menő maszkokkal, vizuálisan apró részletekig kidolgozva. A nagyobb színészek hiánya nem számít, Ben Foster is nagy személyiség számomra. A problémám valószínűleg abban rejlik, hogy nem ismerem a játékot, a világa szabályait és a varázslatok típusát. És a sztori dramaturgiai egyszerűségében - a fajok konfliktusa nem kötött le, a figyelmemet egy feleslegesen nagy szereplőgárda között kellett szétosztani, és néhányuk halála túl kevés teret kapott a filmben ahhoz képest, hogy mennyire fontosak voltak a történetben.
()
Essentially, you could say that it’s a rather adequately made absolute fantasy movie with everything that goes with it. So no Tolkien-like more history than fantasy or something in the style of The Game of Thrones, where it’s only after the end of the first season that you realize that this isn’t exactly a movie from the middle ages, but that it contains traces of fantasy as well. With this movie, that is clear already with the first digital orc character that appears in the first scene. At that point I realized that there was no other way, as the entire world of Warcraft is based mainly on nations such as elves, orcs, goblins, dwarves or the undead and humans are rather an ancillary nation. Or they do have their place in all this, but it is comparable to that of the other races. So, it took me about half the movie to get used to this film world. It was incredibly colorful, and the digital effect guys did a lot of work as well and looking for a part of the real world in this movie would be as hard as looking for a beer in a crate of Bud Light. But the second half of the movie got me up from my chair and despite initially thinking that I might not watch the movie to the end, the final war scene actually satisfied me, more or less. This doesn’t mean I would need to see the sequel, but on the other hand, I must agree that Blizzard managed to keep an eye of everything. I guess fans of “WoW” or “DotA” will probably die of bliss.
()
I got what I expected. A slightly above average fantasy film that tries to be spectacular and succeeds quite well, but unfortunately falls flat on its face due to the sometimes downright repulsive stylization (I get it, it's very subjective), but mostly due to the unfortunate casting of a good half of the main characters and the attempt to fast forward and untell everything. Because of this, it doesn't make any sense at all at times, the relationships between the characters don't work the way they probably should, and trying to show as many monsters, places, cities, spells and things as possible ruins a potentially interesting story that ends up being much more banal than it could have been. Fans will probably be thrilled, but all I got was an ordinary if fairly epic fantasy movie that was alternately quite entertaining and downright grating at times. On the other hand, I accept that it's the first film and they managed to deal the cards in such a way that the sequel could be quite interesting and I'll happily go see it in a few years. I definitely don't need to see First Clash again though.
()
I understand that it's hard to come up with something new when it comes to adapting a PC game, especially when you've got Blizzard's watchful eye on your back, and the thousands of fans who've spent hundreds of hours in WoW. Even so, the filmmakers could still have delivered more than just a recycled dumb fantasy cliché that you’ll immediately discard because you've seen it in plenty of other movies, computer games, or read it in the weaker fantasy titles that bookstores are full of. I was going to write exactly what Cervenak wrote, but he beat me to it, so I'll just repeat it - any 10 minutes of The Hobbit is more fun than 2 hours of Warcraft. I’m not going to mince words, it was boring.
()
This is surprisingly good work. It pulls at the gate without hesitation with the vigor of the Horde to engage the imagination of the Alliance at times. In the first case, it offers monumental and clear battles, in the second good personal moments, catchphrases, and even emotional highlights of heroic self-sacrifice. Jones' flick would have deserved another half-hour to introduce that world in a little more detail so that the viewer could get a better look at the inner threads of each side of the feud. However, I understand that the studio wanted a decoy that would score better if the viewer was fooled by the special effects artists and Djawadi's thunderous vibrations so that it could serve us a distinctive trilogy thanks to the earnings. I already consider Mortal Kombat and Silent Hill to be good video game adaptations, but Warcraft will hopefully break the genre floodgates to quality cinema for others.
()
Hirdetés